| ninjablade said: yes that's possible, it's just seems wierd to me it had such an advantage in GPU power they would have to lower the resolution on the wii u version of sonic racing compared to 360/ps3, the samething for COD blops 2, i mean bad frame rate is understandable but the least you can do is up the resolution if they had 320 sp and in sonic case they had to lower it but i agree with you for the most part. |
You're forgetting to factor in the Upad screen.
Assuming the Digital Foundry claim regarding Sonic Racing resolutions are correct, the pixels made on the three systems for TV only are:
Wii U: 1024x576 = 589,824
PS3: 1280x720 = 921,600
360: 1152x544 = 626,688
Right? But the Wii U also has to generate the Upad screen. That's another 854x480 = 409,920, bringing the Wii U up to 999,744 pixels. And it has been noted that the Wii U FPS is more stable than the PS3 FPS (although the 360 does best).







