Well considering they announced it a MMORPG on a system not known for its online gameplay and that there would be a version on the Wii U which has yet to materialize, can you blame anyone for bad sales but themselves?
They probably should have scrapped the Wii version being a MMORPG and made it a quick prelude to the "real" DQX on the Wii U. Given the five races, they could have easily just have made it a short cheap single player DQ spin off/intro game to the mechanics the MMORPG would have and set up how the main game on the Wii U would play. Instead they screw over DQ fans by having it on both Wii and Wii U. Early adopters get a so-so RPG and the Wii U adopters get a port of a game that isn't really graphically doing anything for their system and would have been better suited to be designed for it from the jump.
And their is a strong possibility that they only made it a MMORPG because they messed up FFXIV and now want another revenue stream for online functions. All the good things they did with DQIX went out the window and Square Enix put a black mark on their premier Japanese franchise, they have been messing up for a minute.







