spaceguy said: What is the answer? What should the software/hardware developers do? |
The answer is to scale back the graphics. A game that is going to sell 20+ million copies can afford to have the best of the best graphics. If your game is going to sell more like 500K or 1 million, the investment the publisher makes into the game needs to be smaller.
Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic
Now Playing
Switch - Super Mario Maker 2 (2019)
Switch - The Legend of Zelda: Link's Awakening (2019)
Switch - Bastion (2011/2018)
3DS - Star Fox 64 3D (2011)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Wii U - Darksiders: Warmastered Edition (2010/2017)
Mobile - The Simpson's Tapped Out and Yugioh Duel Links
PC - Deep Rock Galactic (2020)