freebs2 said:
How much do you really expect to sell if you're launching a new IP on launch on a new platform without any userbase? To make a comparison Kameo: elements of power (the only new IP on 360's launch if I remember right), a first party IP, has sold 310k lifetime. Also, every possible AC fan od COD fan has already bought a PC, or a 360, or a Ps3. How much did they expected to sell? Rayman Legends, on the other hand, is a different story. The platform genre is easily the most popular on the console (the best selling game is a platform), you don't have any competition from other games, WiiU owners are eager to get new games, and then what do you do? Posticipate the release date by 6 months... are they nuts? I understand they want to make it a multiplatform game, but the postponement is totally senseless. |
thats exactly the problem with the WiiU. now rayman i agree is a different case. but still publishers will surely still look at their games on the platform to decide whether or not they happy with it. honestly i dont agree with postoning the WiiU version of the game. i think its a rather stupid idea. but i really dont blame ubisoft for doing it