NintendoPie said:
I don't think Nintendo's strategy is to just come up with new IP's and see how they do out in the wild. Nintendo probably feel that they have to uphold their standards with their current games, and that takes presidence over new IP's. Though, Miyamoto, Retro, and Monolith all want to create new IP's, so, you will most likely see something that'll make you at least happy on that front. What Nintendo needs to do is push some of their current IP's (AKA Metroid) as a more Flagship title. |
I want to go back to Metroid. Metroid: Other M barely sold over 1M copies. Not bad for a lot of games, but also not what you'd guess for a Nintendo property. Is it because Metroid: Other M wasn't a great game or because the gamers who might like Metroid aren't really on Nintendo systems anymore? How would Metroid: Other M have sold on PS3? Was that a clue for Nintendo that their audience was becoming one-dimensional? If so, should they continue to invest in Metroid?
Personally, I think Metroid has a ton of potential. Nintendo just needs to do a better job managing it. They have so few IPs that tell an ongoing, continuous story. I know they don't really like that approach, but series like Halo and Uncharted have proven that it can be effective.