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NintendoPie said:
pokoko said:

You think there is no potential for resolution regardless?  That Nintendo shouldn't even try to attract other types of gamers?  I'm a Zelda fan, and I think it's one of the few Nintendo IPs that appeal to a wide range of tastes, but it's not enough on its own.  Also, the vibe that came from Skyward Sword was probably a step back on that front.  Metroid is niche, but it could, and probably should, be bigger.

I still think Nintendo should create a publishing arm just for new genres, which they can keep separate from the Nintendo brand.  They could populate it with acquired studios or build some from the ground up.  There is plenty of talent out there.

I don't think Nintendo's strategy is to just come up with new IP's and see how they do out in the wild. Nintendo probably feel that they have to uphold their standards with their current games, and that takes presidence over new IP's. Though, Miyamoto, Retro, and Monolith all want to create new IP's, so, you will most likely see something that'll make you at least happy on that front.

What Nintendo needs to do is push some of their current IP's (AKA Metroid) as a more Flagship title.

I want to go back to Metroid.  Metroid: Other M barely sold over 1M copies.  Not bad for a lot of games, but also not what you'd guess for a Nintendo property.  Is it because Metroid: Other M wasn't a great game or because the gamers who might like Metroid aren't really on Nintendo systems anymore?  How would Metroid: Other M have sold on PS3?  Was that a clue for Nintendo that their audience was becoming one-dimensional?  If so, should they continue to invest in Metroid?

Personally, I think Metroid has a ton of potential.  Nintendo just needs to do a better job managing it.  They have so few IPs that tell an ongoing, continuous story.  I know they don't really like that approach, but series like Halo and Uncharted have proven that it can be effective.