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zarx said:
HoloDust said:

I this case, they are the same, there most likely isn't actually any difference between them - Xenos' shaders are based on R600 architecture, for WiiU it is believed it is based on R700, but Markan said it's registers are R6xx, so it might be also based on R600. Even if it's R700 (or even Evergreen) they are all VLIW5, which means 4 "simple" + 1 "special" in group (let's call them like that, to not overcomplicate things). VLIW5 was pretty inefficient, using mostly 3-4 out of 5 ALUs, so later they dropped to VLIW4, and finally to GCN in 77xx and up cards.

Xenos is more of a hybrid of R500 and R600, overall closer to R520 but with unified shaders. 

Indeed, but, since we're talking about shaders here, and it's shaders are pretty much same as in R600....