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disolitude said:
S.T.A.G.E. said:

I was focused on Segas sales potential. Microsoft is looking for games that can exclusively sell over 3 million copies or more exclusive to their platform. When I say a "shell of a company" in reference to Rare I was talking about the Stamper Bros taking the money and running, and their star staff moving onto Radical Games which, course is now owned by Crytek. Look at Liohead, that company is now a shell of its former self because Molyneux left and his star staff formed their own company.

There are some major IPs that Microsoft could have used back then that would have helped them a lot. Keep in mind that Microsoft pretty much only had Halo and PGR at the time.

Japan would be all over Virtua Fighter 4 and Shenmue 3. 2K sports series was kicking EA's offerings ass back then, they just needed funding. Sonic games sold really well for sega as a mediocre titles.

Sega had other games in develpment that were potential hits in the making could have used more dev dollars and a marketing push, like Headhunter(cover based stealth shooter).

Moving forward to this gen, Xbox live could be home to many classic sega remakes like Vectorman, Streets Of Rage, Ecco the dolphin, nights...etc.

I agree that it would be risky for Microsoft as talent may have left Sega, but that happen to Sega no mater what. So this alternate reality may have actually worked.

I see your point, but on the other hand you now Microsoft's issue with sales potential.