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VGKing said:
Bad idea. Either people didn't care enough to get the KZ3 platinum or it was too hard to get. Either way, I hope the devs learn from this. Was the game too boring? Did we set the difficulty too high? How does it compare to other first person shooters?


I think the KZ3 multiplayer was the issue. A lot of people just played the game for the story and then sold it off. If they played multiplayer they could've easily recieved the platinum.