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Carl2291 said:
Probably true.

Has there ever been a game thsts been late to the 360?

A few.

Bully, NBA Jam, Goldeneye 007, Unreal Tournament 3, Ninja Gaiden 3: Razor's Edge (debatable, as the original NG3 was on 360), and Resident Evil Revelations come to mind.

Anyway, even if MS's policy is why Ubisoft did it, Ubisoft is still the one that is to blame. MS would not have rejected an offer to have an upgraded version of the game released for 360 (and PS3 and Wii U) in November, after the original launched on Wii U in February. Heck, MS could probably have paid for the upgraded version to be a timed exclusive.

And Rayman titles haven't done well on the 360; if their concern was MS's policy, they could alternatively have released it on Wii U now, and then PS3 (or PS4, for that matter) later in the year, and let MS whinge about not getting a version - heck, if they told MS ahead of time, MS would probably say "OK, we'll waive the rule for this game" - not that they wouldn't waive it for other games, I don't think MS would actually try to tell a publisher "sorry, but you've already released this game on another console, so we're not going to let you release it on ours". And if they did, Ubisoft would be able to go to the media and go "Microsoft are being unreasonable, so we're releasing it on PS3 and Wii U".

Instead, Ubisoft decided to delay a completed game, for whatever reason, so that it would be a simultaneous release across the three platforms. And then they decided to announce a release in September, putting it up against major game releases.

Not to mention that Ubisoft had another option - decide to make it multiplatform earlier, and have it release on all three platforms in March or April, giving it real opportunity. The only way that this situation makes sense is if Ubisoft decided some time in January to make it multiplatform... which is just an idiotic time to do it, when you've announced a release date in February; either make the decision earlier, make it more intelligently, or don't do it at all.

Ubisoft decided to be stupid and late. They are to blame, plain and simple.