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Screamapillar said:
bananaking21 said:
Screamapillar said:
Making a new controller with dual analog and all of the necessary buttons was a direct response to all the customer requests that their console have a universal controller that every owner of the system has.  That way the system can have the same games as PS3/360 without needing to re-develop games with IR and motion functionality.

In other words, they deliberately decided to NOT make some crazy, futuristic controller so that they could increase the chances of getting solid third-party support.  As well as win back so many of the hardcore gamer segment that they lost after the Wii.

@bolded. so your saying they decided not to do the thing that made the wii so succesful? i know its kinda off topic my question. but i do agree that nintendo strategy when it comes to third parties, target audince and even price point do effect nintendo's decision to make the controller

Not necessarily.  Wii U is fully compatible with all Wii Remotes and accessories.  So every single Wii U game could conceivably be made to work with the Wii remote if the developer chooses to.  I was just telling you the reason Nintendo went with the idea for the GamePad instead of expanding on motion control and moving more in that direction. 

i think you misunderstood me. i asking if they decided to ditch motion controllers. but ditch the concept of making a new crazy futuristic controller like they did with the Wii