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S.T.A.G.E. said:
curl-6 said:
S.T.A.G.E. said:

They cant just bring back Kamiya after he left them for Platinum Games. Bayonetta has great gameplay but sucks everywhere else from camera to, presentation, story character balance and more. Gameplay is Kamiyas nitch and thats it.

Bayonetta doesn't suck in presentation, the graphics and music are awesome. But at any rate, I'd say 80% of a game's value is gameplay, so that's the important part.


Sure if you're into the decades late, choppy, rather than fluid animations and stylistic approach. I loved the game but it lacked everywhere but gameplay. Gameplay is important  but if you want the world to be believable thats you must formulate all accordingly to make one great cohesive unit. I respect your opinion though, but I love all hack n slash. My argument is that compared to the Japanese made ones westerners focus on polish in animations and creating an all around package ontop of gameplay. The best I've ever seen from the Japanese as an all around hack n slash was probably Ninja Gaiden Sigma 2 (pointless storyline though) and Devil May Cry 3.

Animations weren't the best, but I didn't find them bad. Add in the awesome creature design, 60fps clip, epic music, (Hyper-pop version of Fly Me to the Moon = amazing) and it seemed like a pretty impressive presentation to me. The whole style really did it for me, I loved the combination of over-the-top humour, sexuality, and violence, all done with a knowing campiness. Reminds me of one of those "so bad they're good" movies.