Love -
- Many games featuring high levels of creativity. Even a "stagnant" Nintendo game like New Super Mario Bros. 2 is chock full of clever level design.
- Going in line with the first point, nobody makes sequels quite like Nintendo. They have the ability to turn winning formulas into long-running, relevant franchises that typically maintain a fair amount of quality with or without major changes.
- Wonderful roster of first party developers with a wide range of abilities such as Retro Studios, several internal teams, Game Freak, Intelligent Systems, and Monolith Soft.
- At least once every home console generation, Nintendo releases a game that blows my mind and makes me rethink my stance on certain aspects of game design. Past winners: Xenoblade Chronicles, Metroid Prime, Ocarina of Time, Super Mario RPG, and Super Mario Bros. 3.
- I can usually afford Nintendo hardware within a year of release.
- The DS, which is a niche-filling beast.
- Nintendo games look beautiful. HD or no HD, I'm not usually one to critique Nintendo's art style choices.
Do not love -
- Wii, until I eventually caved and bought one back in 2011.
- New IP focus is mainly on safe bets like downloadable titles or simply having new ideas applied to existing brands. Nothing particularly risky or expensive until very recently, I see.
- Tends to hype up the innovative factors of their systems, but hardly uses these features to the fullest extent.
- Nintendo is taking too long to unify its online strategy, leading to much inconvenience.
- Nintendo's ongoing quest for accessibility has led to occasional annoyances.
3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero







