By using this site, you agree to our Privacy Policy and our Terms of Use. Close

You should not just look at the population growth (USA went from 250 to 300 million between 1990 and 2006 BTW), but also at growth rates of things like PCs or mobile phones. Yearly growth rates of 10 %, 20 %, 30 % are possible in IT and consumer electronics. That would equal 60 %, 250 %, 375 % growth over 5 years respectively. Video Games haven't grown nearly that well in the last generation. Now the DS is bringing some new growth, and the Wii might as well.



Hardcore gaming is a bubble economy blown up by Microsoft's $7 $6 billion losses.