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forest-spirit said:
Shouldn't 3D platformers also be at a way lower price? They have been around for almost 20 years after all. Super Mario Galaxy followed the same formula as Super Mario 64. Shouldn't Galaxy be at $10 tops then?

Planetside 2 offers a deep FPS experience for the nice price of $0. Does that mean that $60 shooters are way overpriced?

The problem is that cutting-edge 3D games like Halo 4 or even high-production 3D games like Galaxy require a lot more effort, general rule, than 2D games.

I conceded that I considered SFIV a high-production game, but it's the exception to the rule imho. The game seems to have required a lot of work in terms of artistic detail, much more than NSMB. And the gameplay at least appears to require more fine-tuning in terms of balancing and timing and all that. I'm not an expert but it's my understanding of it.