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happydolphin said:
Screamapillar said:
happydolphin said:
Screamapillar said:
Super Paper Mario is by no-means an "old-school platformer". You must have never played it. It's like a 30 hour game, and there are tons of things to do outside the main story.

It's a retro offering, that's what I meant. It certainly did not require the same size team as to make Galaxy I hope you wouldn't debate that.......


"retro"?  It came out in 2007. 

I don't think it's accurate or fair to these games to overly generalize and say that because of their art style or genre that they somehow have less value and should be priced differently.  That's very elitist. 

When I call a game a retro game, I'm talking about a recent game with a "retro" concept or theme or experience, in this case 2D Mario. So if it released in 2007 that serves the idea.

I don't think it's elitist, I think it's pragmatic and realistic, and quite reasonable. I think it's pretentious to price a cheap game at a hefty price.

When games like that were cutting-edge, that was understandable. Not today.

How is Street Fighter 4 not a "retro" concept?  The original roster was even mostly comprised of Street Fighter 2 characters.  Should this game be priced the same as a Tekken game, which has more complex models and chracters with many more moves and animations?  Hell, a lot of people think that it only sold so well because of nostalgia of all things!