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Wyrdness said:

LOL is a flawed argument, I play SC2 but have zero interest in LOL to me the game doesn't look like the's much for me to keep interested comparing such a game to a 2d platformer which has a drastically different dynamic in how it plays and functions is a monumental flaw of an argument in itself. I'm not convinced at all that these games will create disruptions I remember hearing years back how Facebook games would hurt console gaming in future I see games like these as the usual once in a while blip on the radar.

SFIV is still a 2d fighter no two ways about it by your logic in the op it should be sold for the same price as the downloadable 2d fighters (some on PC are even free as well) and these have online as well which debunks Oni's mention of online. Detail on characters doesn't pertain value in cost otherwise games like The Bouncer should be sold at high prices and even then detail and all that come down to your personal preference as someone could easily knock LOL for not looking as good as other games, fact is the format of criticism here is flawed like it or not the quality and design in the first party games are consistently regarded top notch and consistent with a good amount of playtime with in the games. SFIV can charge more because the gameplay experience is of good quality and enjoyed by many same goes for the game's you're complaining about for a reference KOFXII had good character detail and was a wayward game.

The diff between SFIV and the others though is that SFIV is leaps and bounds above the cheaper alternatives. It's not as clear-cut with platformers and with other casual games Nintendo offers.

NSMB (prior to U) doesn't offer all that much detail, the gameplay is so-so it's not even as good as it was in the past imho. I'm not sure NSMB is as better than its cheaper options as SFIV is.

League is a good point in that the detail isn't as good as SC2 (not even WC3), but it's F2P, and the gameplay is undeniably impeccable.

Spazzy_D said:

Perceived value is part of demand.  If people see that you offered something lower once, it will hurt that facet of demand.  Trust me that Nintendo is fully aware of the market indicators that would warrant a price drop in a series.

Listen Spazzy, there's a reason why we're on vgchartz and it's to talk about things like these. Nintendo may have an idea of the market indicators, but they also may not. Just last week Iwata had to apologize for failure to meet HW & SW projections. You may think they know all, but I wouldn't always put my money on it (though I have investments in their stock ironically enough).

That's why I don't like these "Trust them, they know what they're doing" type of posts.