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Spazzy_D said:
happydolphin said:
Spazzy_D said:

Then people won't buy it and it will be priced accordingly?

Hurting Nintendo tremendously for the learning period. It would be pro-active for them to take a deeper look at the new state of the market and see if there isn't an alternative pricing scheme they could look into before having the market tell them they were wrong.

Right or wrong?


The demand hasn't slowed at all though, and "higher quality 3D games," even HD ones, have been around for what, 7 years?  A price of a game can be dropped, especially if they don't put a lot of resources into it like you think.  The percieved value of a game can not be raised after you aritficially lower it.  If Nintendo starts selling Mario for a lower price, there is no going back.  It's a one way street, so no, they are still selling based on demand. 

So, with the lecture you gave me on supply and demand, you're telling me Nintendo couldn't higher the price again if they wanted to?

But other than that, you don't address the issue. Though 3D games have been around for many years, the 2D revival is somewhat new in terms of mainstream adoption (NSMB). The price is new, and we're not entirely sure how convinced consumers are of it, especially in USA & Europe.

USA

Europe

Also, there are games in the "Casual" space which are no longer convincing buyers, and this drastically hurts Nintendo, because they fail to meet their expected projections. It's easy to say "Oh, the market will just say whether the price is right or not", but what about insider knowledge helping to set a more reasonable or accurate price prior to getting hurt?