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BaldrSkies said:
Kaizar said:
BaldrSkies said:

Unless both Handhelds were already quite underclock in the first place for battery life.

Their both still underclock, even though they are both clock higher then before.

http://www.arm.com/products/processors/classic/arm11/arm11-mpcore.php

The 3DS is not underclocked. In fact it's pushing an ancient CPU to its limit.


Well, the E3 2010 3DS 2-core 256 MHz CPU was ancient with a 200 MHz max clocked NIVIDIA Micro GPU.

But the finish product uses a 1 GHz or so 2-core CPU with a PICA200 Micro GPU (max. Clock 400 MHz)

http://en.wikipedia.org/wiki/Nintendo_3DS

We are talking about a 1st Party CPU that was changed from the first 1st Party Nintendo CPU they were earlier planning of using.

Besides with an refresh rate of 180 (60 fps per image) while downloading stuff in the back ground like firmware updates & over 300 MB of 3D videos and doing StreetPass while you are gaming with the calculating of 3D with the extra calculating of being able to adjust the Volume of 3D at anytime on the fly, I would just find your source pretty unreliable with what the 3DS does when we are gaming & watching Netflix (even Netflix has everything downloading in the background from my experience)

If you are wondering about the over 300 MB of 3D videos, well I downloaded the free App: Nintendo Video, which downloads 4 3D videos for free like 3D music videos & Movie trailers and so fort.