BlueFalcon said: Ya, I was struggling with that. I couldn't reconcile what the other half of the GPU was. I just looked at RV770 diagram and tried to extrapolate how the building blocks might look like. It was a pure guess on my part. However, now if the 2 types of eDRAM take up nearly 40% of the die from that picture and the entire GPU die is just 150mm2, that GPU is going to be extremely underpowered even compared to RV740. If RV740 fits 640 SPs, 32 TMUs, 16 ROPs, and nearly half of the die is taken up by eDRAM, then I doubt they can fit more than a 320 SP, 16 TMUs, 8 ROP 40nm GPU on the right hand side of the die. That would be an even weaker GPU than I estimated. I suppose the 35W load power consumption in games is a giveaway that this console is very underpowered. |
Hey thanks for the analysis. I didn't get most of it but it was colour coded and kind of made sense. I am sure developers other than Nintendo will learn to use it over time but right now the games are not looking much better. Zombie U textures looked average and Epic Mickey 2 textures were bad compared to 360 version. So we'll see.