dahuman said:
I think they also have fixed function shaders on that thing, it's like a hybrid GPU from what I'm gathering so far, and it's really fucking hard to gague the performance when you have a part that's this customized, this is very non-standard and a pain in the ass to dedcode lol. |
That is a weird configuration indeed. From what i understand it's losely based on the AMD HD6xxx series. That means that it is almost the same as the lower clocked version of the HD6450, with the Wii-U's gpu having 4 more TMU's but the HD6450 having a slightly higher clock frequency. You can check out a list of all AMD gpu's over here: http://en.wikipedia.org/wiki/Comparison_of_AMD_graphics_processing_units