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Wyrdness said:
This argument has various flaws as some of you may as well say that because some 2d fighting games can be downloaded for cheap SF4 should have been cheap on release as well when that's not how things work. People have gone over quality being down to the individual and market so the's no need to touch that, I personally find the first party offering far superior to the listed alternatives in both design and quality with only Trine standing out some what. To bring up such an argument for a thread you'll have to do a more direct comparison then simply use your opinion on value and quality and compare prices, for example NSMBU has MP for 5 people, challenge modes and about 10hr minimum playtime with extras unlocking afterward, I hear one of the games listed barely has 2hrs for starters which highlights the flaws in the format you've chosen for criticism.

There are fair criticisms to OP it isn't immaculate. An example that drives the point is League of Legends. The game is free to play and has an immense following. I would be hard-pressed to find that at 1$ it would not sell. Though it's true that the cheaper the game, the cheaper the price of admission (to the new IP), but these games are growing in popularity and will create low-end disruption over the next few years.

Street Fighter IV was, visually speaking, much deeper than NSMB, and I can only guess that it required much more work. If you play SFIV, you'll notice the detail in the characters is almost perfect.