RolStoppable said:
The purpose of any entertainment product is to entertain people. The prices for any medium (books, music, movies, video games etc.) became what they are, because that's what the market has been willing to pay over an extended period of time. These entertainment products aren't judged based on their production costs. People don't say: "There's no way I am going to watch this movie in a cinema, because it only costed $25m to make.", or: "I am not going to buy this book for $20, because I've heard the author only needed one month to write it. I only pay $20, if it took at least six months." - So why should video games be judged any different? Why would anyone say that they aren't going to pay $50 for a video game that costed less than $10m (or $5m) to develop? Your last paragraph is defeating your own position. At the beginning you argued that Nintendo can't do this forever. Now you argue that Nintendo has unmatchable brand power which basically means that they can do it forever. |
Because there are video games that were more expensive to make or had more time put into them and they cost the same thing. IMHO it would be messed up to not support those guys in lieu of supporting the ones who didnt have to work as hard. Thats just one tiny reason for me at least, the less time it took to make something usually the less value im going to get out of the end product. In terms of 2d plats, i usually finish those fairly quickly, which is why im not willing to spend the 50-60 dollars on one of them that I am willing to spend on a game from another genre. Again thas just me, if a person wants to play a Mario over and over and over again to...well hell I dont know. Thats perfectly fine.







