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thekitchensink said:
I know what you mean. Monday Night Combat, a downloadable third-person shooter, is 800 Microsoft Points, or $10. Therefore, I am appalled that Microsoft and Sony have the gall to charge $60 for Gears of War and Uncharted.

Wait, what?

I don't believe anyone would agree with what I just said. So, unless you mean to imply that 2D sidescrollers in general are somehow not worth as much as other genres, the OP makes absolutely no sense. Nintendo's continued success in this area is evidence that people find their prices fair, and the developers behind Trine and Limbo would absolutely love to sell their games for $50 or $60. The problem is, no one would buy those particular titles at that price.

And before anyone accuses me of bias toward one price/format/whatever else, I recently purchased both New Super Mario Bros U and Trine 2: Director's Cut, thoroughly enjoyed both, and thought they both provided great value for their prices.

@bold. Somewhat, but it's only part of a bigger situation. Also, the work involved in GEoW and UC are at a whole other level than NSMB. That price difference is understandable.

Immortal:

 

I'll concede I'm being rude (it's on purpose, though; don't worry, :P), but you ought to get off that high pedestal. Saying anything is appaling is not an objective description. It's about as bad as calling anything ridiculous.

Saying that what Nintendo does is equivalent to robbing people, though? Now, that's outright insulting. It's completely unnecessary and just offensive to anyone who sees value in these games. It's extremely inflammatory and, even if you genuinely feel such a sentiment, can be phrased in a much less troll-ish terms.

Since this won't get us anywhere, though, I'll amend my statement:

"Until the market shows Mario or even Kirby at $50 making less revenue than any one of those cheap online games, your argument is wrong and disconnected with how consumers see it."

I hope wrong isn't too strong a word for you, too.

 

Ok, I can work with this.

In my opinion, the effects of an improper markeup is only visible in the follow-up to the original "rip-off" (except in the case of those who are ok with the price). In other words, until the sequels come out showing a lack of sales, it's hard to say.

One example of a failure is Nintendogs + Cats. We know that that strategy is no longer working for Nintendo, people got the idea and it's not going to sell any more. Same goes with Brain Age.

Though NSMB U was meant to be a system seller, it wasn't able to push U sales like it was expected to. For example, NSMB 2 seems to be doing less well than its predecessor. It would indicate that people are coming to understand that the game is marked up as compared to what alternative entertainment they may be enjoying atm.