curl-6 said:
ninjablade said:
curl-6 said:
ninjablade said:
I understand what your saying but the gpu alaysis will tell us if its weaker, more powerful or on par, the analysis will show us every single customised feature in the gpu, or you can just believe in hidden power.
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What the specs of something are and what it can achieve in real world performance are often two VERY different things.
ninjablade said:
tecmo, vigil, all claim it's on par, not to mention metro last light which cancelled the wiiu version after looking at the dev kit, claiming the cpu was too weak.
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So I'm supposed to take the word of 2 devs who've only made one technically unremarkable port each on the system, and one dev who's never even gone that far?
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reality is beyond3d and neogaf are the best sources, especially beyond3d that's what the foundation of the website is, you can believe what ever you want in the end. you obviously don't really care about specs and believe its up to the developer, no point in argiung with you.
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It is up to the developer. Many games have exceeded what was thought possible on a system thanks to clever developers finding ways to circumvent hardware weaknesses or get more mileage out of each clock cycle or megabyte of memory. You can't truly know a system's potential from looking at spec sheets, that takes a highl talented developer making multiple ground-up games on the system and learning it inside out.
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yes you can dude, there are certain limitaions, if specs say its on par with 360/ps3 then we know it's potentail, is looking a bit better then those games, you will never get a game like this http://www.youtube.com/watch?v=qq7-hTVP9AE or even this http://www.youtube.com/watch?v=xU7WGAJPRRw to look like that and perform great.