| Gamerace said: For a season, they might be. I think the current console path (ever more expensive games, ever more risk involved leading to more sequels and fewer risk taking) is unsubstanable. For this reason, tablets/Android consoles might actually save gaming. |
There would have to be a massive shift in market realities for this to happen. What I mean by that is that the data stronly imply that mobile gaming is largely unprofitable as a business for the vast majority of companies. The median return on your iOS game is under $3k, for example, and the bulk of the sales go to the few games that get highlighted by the hosting service. And, of course, the mobile market is currently being conditioned to believe that most games should be only $1. Good luck building a thriving development studio in that environment.
At the moment, everything I see indicates that mobile gaming is basically a Gold Rush, except that 99% of the ore mined is actually pyrite.
| CChaos said: This, to me, is the standard evolution of becoming mainstream. The technology isn't there to basically have full console experiences on tablets yet. But give it ten years and I doubt anyone could honestly see what's coming. |
If mobile gaming ever tries to offer full console experiences, it will suffer severe consequences, just like handhelds don't do well when they try to offer the console experience.







