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VGKing said:
osed125 said:
VGKing said:
osed125 said:

That's not the problem of the consoles. That's a problem of the greedy publishers and devs, if they wanted they could have just made a new game, or not make anything. This game would have had the same score if it was on the new consoles.

No. This is a business and publishers need to make money. THEY NEED TO RELEASE NEW GAMES. Making sequels is a lot easier/cheaper/safer than making a new IP. If this game was on new consoles, it would be a completely different game, or it wouldn't even exist at all.

Yes they need to make money. The point is that it doesn't matter if the game releases on the PS4 or 720, the game would have had the same score. Again the problem is the publishers and devs NOT the aging consoles.

Or are you implying this is MS and Sony's fault for not launching new consoles sooner?

1) If this game were to release on PS4/720 it would be an entirely different game or it would never have released at all.

2) Current-gen consoles are at their limits and that limits creativity and makes developers play it safe.

@bold
3) Yes it is MS and Sonys fault that publishers are milking their IP. They have milked this generation far too long.

1) No it would have been the exact same game, just with better graphics (maybe not since the game start development on the 360 and PS3 so it would technically be a port). Unless they decided to delayed the game which wouldn't have made sense financially since the game needs to sell 5m units and thus that would add even more development cost. http://www.notenoughshaders.com/wp-content/uploads/2012/07/8.jpg

2) Creativity doesn't come from new consoles, it comes from the ability of the developers to craft such game. Just look at some indie games this gen.

3) It's EA's fault for milking the franchise. It's not like Sony and MS ask EA to make another Dead Space game. 



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