GameOver22 said:
No doubt. I still have high hopes for the game. It just seemed the boss fights included limited dodging and were kind of just focused on repeating the same pattern over and over again. The bug enemies also looked like a questionable inclusion..... |
Gamers on IGN tend not to be the greatest I've ever seen nor the reviewers when you watch review gameplay of fighting or hack n slash titles. He used zero arial launchers, parries, and only rolled. The bug enemies could be a bitch after the hard difficulty, because if you dont reach them they could attach themselves to a host as you saw with the prisoners. In GOW 3 when you raise the difficulty the attack damage of even the huge bosses increases and they throw attacks more often instead of taking a breather. All the other guys just swarm and get ten times harder. LOL Just my experience, but I see your point. If it was me, I would've eliminated the bugs with the a arial jump and attack combo.







