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gergroy said:
riderz13371 said:
gergroy said:
riderz13371 said:
gergroy said:

20 million with a system that has only sold 70 million is quite a bit.  It is pretty obvious that kinect had very positive impact on sales of the 360.  Also, 20 million kinects is quite a bit different from 15 million move accessories.  Not saying move sold poorly, but Microsoft obviously pushed kinect a lot more than Sony pushed the move...

So, the question is what qualifies a load of casuals to you?  is 1 million people a load of people.  If you saw 1 million people in one place, would you say to yourself, that is a load of people?  

The way I see it is that the Wii has sold over 100 million of it's equivalent of the Kinect/Move so I don't believe that either the Kinect nor the Move has taken away any of Nintendos casual market.

well, they have obviously taken some of the casual market.  Unless you are saying that kinect/move appeal to only hardcore gamers?  

I wouldn't say they have taken them away though because I doubt people who used to own a Wii have know completely abandoned it for the Kinect/Move. Sure they might have bought the Kinect/Move but that doesn't mean they have completely given up on the Wii's motion controls thing.

So, you are saying that those casuals that bought kinect/move aren't likely to buy a new game on kinect/move instead of the wii?  For example, just dance is on all 3.  You think that casuals that bought into kinect/move didn't choose to buy it on the new system?  If they did, wouldn't that be taking away from nintendo's casual market?  

I'm saying that there is no way to prove it.