riderz13371 said:
gergroy said:
riderz13371 said:
gergroy said:
20 million with a system that has only sold 70 million is quite a bit. It is pretty obvious that kinect had very positive impact on sales of the 360. Also, 20 million kinects is quite a bit different from 15 million move accessories. Not saying move sold poorly, but Microsoft obviously pushed kinect a lot more than Sony pushed the move...
So, the question is what qualifies a load of casuals to you? is 1 million people a load of people. If you saw 1 million people in one place, would you say to yourself, that is a load of people?
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The way I see it is that the Wii has sold over 100 million of it's equivalent of the Kinect/Move so I don't believe that either the Kinect nor the Move has taken away any of Nintendos casual market.
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well, they have obviously taken some of the casual market. Unless you are saying that kinect/move appeal to only hardcore gamers?
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I wouldn't say they have taken them away though because I doubt people who used to own a Wii have know completely abandoned it for the Kinect/Move. Sure they might have bought the Kinect/Move but that doesn't mean they have completely given up on the Wii's motion controls thing.
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So, you are saying that those casuals that bought kinect/move aren't likely to buy a new game on kinect/move instead of the wii? For example, just dance is on all 3. You think that casuals that bought into kinect/move didn't choose to buy it on the new system? If they did, wouldn't that be taking away from nintendo's casual market?