JWeinCom on 31 January 2013
| forest-spirit said: Explains the annoying camera in Kid Icarus. Sakurai got to playtest it with another device and never experienced the real deal before it was too late. They really should had made the ground levels 2D imo. |
Or maybe we're so used to playing the same thing over and over again, that we get scared and confused when we have to do something different?







