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sc94597 said:
disolitude said:
Chrizum said:
 

If you think clockspeed has anything to do with how powerful consoles are you have a lot to learn my friend.

Well actually its a pretty good base for estimation. Ofcourse one isn't going to start pasting text at how emotion engine works compared to the "gecko" in the Gamecube as that is far beyond most people. There are obvious differences that favour one or the other in the architecture design.

Comparing clock speed between a PDA and a PS2 is stupid but for console to console comparisons, it paints a fairly accurate picture.

Its like comparing horsepower in cars. Yes some cars apply the horsepower better to the road while my old mustang uses half the horses to just bend the chasis. Its still a valid comparison...

Actually no for example lets say that one processor has a clock speed of 3.2ghz and it uses 30% of this. Now lets say that my 1ghz processor runs at 100% efficiency. That means they are about equal in power that they could use. That is why pc processors such as pentium 4 at higher clocks were ditched for core 2 duo at 2ghz. So I say clock speed is half of what determines power if even half. You have to take in consideration other factors too but this is the main one.

 

 

Please name me a console where this was an issue other than games taht are in early development? RE5 isn't some first party game where designers don't know how to push 360 and PS3 to its limits... By their 3rd year both PS2 and gamecube were getting pushed 80-100%.