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disolitude said:
sc94597 said:
 

You forget that the gamecubes architecture is far more efficient than the ps2s and the xbox making it be able to use more of its power. The gamecubes utilizes its gpu more than the ps2 meaning it doesn't have to rely on its cpu for graphics production and cpus aren't made for graphics production the way gpus are. So you should increase your estimate by 3 times because of two factors that I just thought of on the top of my head. I will think of more.


I agree there are other factors and most of them favour gamecube. (other than polygon output if I remember correctly) But 3X the multiplier...lets not go crazy here. In that range we start stepping on Xbox 1's toes...and we don't wanna do that.


 Well there is a great debate on which is graphically superior xbox or gc and I say its about equal. If you seen games like rouge squadron, metroid prime 2, and re4 gc you would know that the gc could rival the xbox. When I said 3 I meant3 times the percentage that you gave so about 60%-100% more powerful than the ps2.  Efficientcy means alot more than you or I are crediting it. For ex pentium 4 with a sucky architecture at 3.2ghz doesn't rival an Anthon 64 at 2.0ghz. Same thing goes for gpus. You could tell the difference in alot of multiplatform games of the gc and ps2. Imo the wii could run re5 fine on a re4 gamecube engine + and still be a good game. It would be very easy to downgrade it to wii. All they have to do is downgrade physics,AI,Resolution,Textures,and shading which all these things are easy to do. You also have to know the wii is even more efficient than the 360/ps3 meaning you decrease the 300% estimate of the xbox 360. Raw power doesn't always win in a graphical standpoint bottlenecks are all over the 360 and ps3. If the 360 and ps3 didn't have HD they wouldn't stand to far graphically above the wii.