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I agree, almost all RPG's have drifted into action territory, especially the critically and commercially acclaimed ones, this sends signals to the industry that this is the way to go.
The industry doesn't want to make great and deep RPG's, they want to make money. Attempting both is too great a risk for many.
Bioware and Bethesda are the perfect examples of what I mean, the RPG genre is dying a slow death, one of the biggest proponents for true RPG elements in a game in the 7th generation is, amazingly enough, a FPS game of all things.