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JayWood2010 said:
KHlover said:
JayWood2010 said:
KHlover said:
JayWood2010 said:
Jay520 said:



So critical acclaim + popularity is the objective measure of quality. Great.


I actually thought this was pretty well known that good games sell well.  I bet you cant name too many games that are bad that has sold well.  Then name all the bad games that has sold more than 10 million.  If you can then ill say im wrong.

Not quite 10Mil, but the "Farming Simulator" games sell extremely well for their genre and budget (!). You wouldn't exactly call them good games, would you?

But defining a game as good is difficult enough for itself, I mean to all the players of (again) Farming Simulator for example the game HAS to be good, they wouldn't buy it else. 


I'm assuming you are talking about a social game?

I would post every game that has sold more than 5m on consoles but it will be a really long list and take up too much room on the thread so I will just link you. there is 165 games that has sold more than 5m on consoles or PC that we know of anyways and I cant point out any of them that are bad myself. http://www.vgchartz.com/gamedb/

No, a retail game.

http://www.vgchartz.com/gamedb/?name=farming+simulator

They use the same engine since 2009, so development costs are almost zero. Each version of the game sells over 100k units in Germany alone and the 2013 version is currently tracked at over 500k here at VGChartz.


Did you say before that it has sold 10 million copies?  I know vgchartz doesnt really track PC games so im curious?

Definately not 10Mil. But with the latest game tracked at 500k by VGC and the hilariously bad PC tracking here I guess the series from 2008 on might be at ~4-5Mil sales. For a game virtually without ANY development costs in a genre no one cares about these are incredibly good sales for an incredibly bad game.