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SnakeDrake said:
Aerys said:
Bad news about killzone : "Killzone is made for handheld, fast paced missions, not too long. Just enough to jump in the bus, play one merc mission, pause game, put Vita to stand-by mode and finish later.

"

This remember us Unit 13 or worst, COD... I dont like this shit " made for handleld, fast paced missions, no too long " , an other way to say the game will be similar to a killzone but smaller in scope...

Its a doble edged sword. One side would complain that its to long for a handheld the other would complain its shorter then the console version.

The only thing though is those who complain that it is too long are most likely those who have never played it. Example: OMG this Uncharted Golden Abyss game's cutscenes are too long. I can't be bothered to push the standby button on my Vita. Where are the save points? I don't want to lose my progress.Maybe if I pause it and leave it running in my bag I can pick it up after class. But if my battery dies I will have to do it all over again. Seriously I can say this shit with half the words and there are way too many enemies in this battle.

Publishers and developers need to ignore any an all voice of concern over the length of handheld titles. Some games are small and some are not, the thing you play on is irrelevant. You can't shove an epic into a magazine.



Before the PS3 everyone was nice to me :(