Aielyn said:
Name an example of a studio that Nintendo bought, that soon saw people quitting the studio, and had people complaining about Nintendo's influence. Look at Rare. When Nintendo bought them, the company grew stronger. Rare employees praise the way that Nintendo gently guided rather than imposing things on the company. It was only when MS bought them, and then started trying to change the way they do things, that it all fell apart and there was massive departure and complaints. |
And how many studios have been bought by Nintendo? 3 (Rare, Retro and Monolith)?
I don't know with Monolith or Rare (which Nintendo "only" had the 49% of it) but when they bought Retro a lot of people were laid off because the studio was mismanaged and a lot of projects were cancelled, and years later 3 of the big heads of Retro also left the studio.
Besides, the fact that something hasn't happened before doesn't guarantee that it won't happen in the future.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







