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JEMC said:
But there will be changes because there are always changes when the owner/boss changes.

Unless they get a special treatment, those studios won't be able to work on projects they want to but the projects that Nintendo tells them to do. And they will develop them the way Nintendo tells them (for example: first the gameplay, then the graphics, and then the story). Not everybody will want to lose that freedom and will quit, leaving a studio without the manpower that made it what it was.

Look at Rare. When Msoft bought them, the heads and many other staff members left the studio. Free Radical was founded by ex-Rare members. That is the biggest danger when buying studios, that the people can leave.

That's why I think that buying studios is a bad idea. It's better to hire some key members or promote internal developers and then create a studio around them.

Name an example of a studio that Nintendo bought, that soon saw people quitting the studio, and had people complaining about Nintendo's influence.

Look at Rare. When Nintendo bought them, the company grew stronger. Rare employees praise the way that Nintendo gently guided rather than imposing things on the company. It was only when MS bought them, and then started trying to change the way they do things, that it all fell apart and there was massive departure and complaints.