By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I think it´s a combination of things...bad marketing, price, few games, the economy, the concept behind the system.

Marketing -- Nintendo can fix that.I bet there are still plenty of people that think the gamepad is just an accessory for the Wii, and not the main controller for a completely new system..plus this system, by default, is much more difficult to market than the Wii was.

Price -- Nintendo can fix this..$360 to get to a 2D Mario game (that recycles so much content from past NSMB games, instead of a lot of new content that we used to get with each new iteration for the NES/SNES) is a big no.

Few games -- That will eventually be taken care of, as far as 1st/2nd party are concerned...3rd party?..we´ll see, but I wouldn´t hold my breath.

The economy -- Nintendo has no control over it

Concept behind the system -- That´s the big '?' as far as I´m concerned...if/when Nintendo gets the marketing/price/games right, will the gamepad/asymetric gameplay concept pay off?