Aielyn said:
I didn't cherrypick anything, I demonstrated the absurdity of YOUR cherrypicking. Even you admit that MadWorld and Conduit were bland games, and that's why they weren't put on the PS3 or 360. So why are they good examples of why the Wii isn't a good market for such games? In other words, you just demonstrated the absurdity of your own argument by explaining exactly why those two games didn't sell massive numbers. And for the record, I couldn't give half a hoot how many copies people on vgchartz said they thought those games would sell. And I'm not trying to downplay CoD3 sales on 360 at all. The point of giving that example was to show that Wii versions were capable of selling similar numbers. I wasn't trying to claim that the Wii was the optimal platform for FPS games, just that the platform should have been competitive on the FPS front. And again, my whole point is that you cherrypick examples, and I make the point by intentionally picking counterexamples. After all, if someone were to say "the sky is always blue", and I then pointed to the sky during sunset, it wouldn't make sense for that person to go "but you're cherrypicking the time of day!" - I disproved the claim by providing a counterexample. I don't have to show that counterexamples are more common than examples, only that counterexamples exist. I like how you mention Dead Rising as an example. Yeah, that's DEFINITELY a fair comparison, considering that it was a late port that sucked arse. Meanwhile, Force Unleashed on Wii was comparable to on PS3 and 360, as was Rayman Origins and Spider-Man 3, most of the LEGO games did best on the Wii, the Wii did particularly well on Tiger Woods, Grand Slam Tennis on Wii far outperformed GST2 on PS3 and 360, and Rockstar's Table Tennis did better on Wii than 360. Tales of Graces F for PS3 had added content (thus it's not a fair comparison). Let me emphasise this again - the problem is that you cherrypick, and then when someone points out the absurdity of your cherrypicking, you then bring up arguments against their counterexamples that apply just as well in reverse. People like you keep bringing up games like Dead Rising, Dead Space, Modern Warfare, etc - they were late ports. And why do you get to use Wii exclusive games (that you, yourself, admit were dull games) as proof that there's no market on the Wii? Why don't we then get to use equivalent examples on the 360 or PS3 to prove that it has nothing to do with the Wii, and everything to do with the game itself? When you have a reasonable argument to make, I'll listen. |
@Aielyn and people like you keep picking GE, NMHs etc. late ports. and no COD3 on Wii is not comparable to COD3 on 360. There is about a mil different. PS3?? Sure but even that is not the case anymore. Force Unleashed? same deal. 360 did much better. What aobut the sequel? Not even close to the HD numbers, nice how you left that out. GST2 came out long after the original, try again. Tiger Woods mostly sells better on HDs. Table Tennis?? Wow. ToGf was a late port, added content or not it had no business selling better than the original one in a fraction of the time.
My point is that multiplat games do better on HDs(especially 360) than they do on Wii unless its some dancing for fitness game. Thats a fact. You are welcome to try and prove me wrong.







