Mummelmann said:
Your whole point is more or less exactly what I'm saying in the last paragraph. The Wii U as a product is flawed in the core design; it lacks the appeal and relevance to both markets (casual and core), no matter the games or price. The problem is not bad games, its not a high price, its not the economy; its the console itself, its simply based on poor design decisions. The gamepad, for instance, is not intuitive like Wii-mote and seems dated and silly compared to modern tablets and smartphones and its certainly not something that most core gamers would want, and this controller is supposed to be the main appeal of the console. |
Ok, but just look at my sig. I think Wii U will be a Gamecube 2. It won't struggle the way it does now once the 1st party games are out, no matter what the flaw is. It will become a console that gamers play 2-3 times a year, when a big Nintendo title hits the market. As for now I see no threat to this console's success. But success understood as generating profit, not winning the next generation. I see the final sales at 40-45 million consoles. More than GCN, since the Wii magic will help them move a few units. This is why it's in a better situation than the Vita. Wii U will survive and generate money for Nintendo once big 1st party games are out. Vita's future is unknown, though I hope the system pick up steam and stays ahead of the Wii U forever, as it has the full potential to do so.
Wii U is a GCN 2 - I called it months before the release!
My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/
My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.







