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LemonSlice said:

This is what you need to know:

TVs which are 120Hz or more don't accept 120Hz input, which only computers can output anyway. They create in between frames out of thin air through a process called motion interpolation. How does that look in practice? I think it looks great though not perfect when used in non-live action settings like video games or animation, but YMMV. It especially helps with smoothing out lower framerate games.

How does that actually WORK in practice? Unfortunately it renders many games less playable, since it introduces significant input lag. Though that also depends on the television, some add more, some less.

Monitors, on the other hand, which are rated 120-144Hz actually accept 120-144Hz as input, don't use motion interpolation and don't create input lag. But only a computer can output that kind of framerate.

 

Seems like disolitude beat me to it, lol.

lol, yes...but great post regadless! Between these 2 posts people will surely get the point.