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ps3-sales! said:

Are you people made of mulah??? Honestly. This is no more than a 12 hour game. WIth no multiplayer, a linear story, limited unlocks, why would you pay $60 (or whatever in other currencies) for DMC? Are you planning to resell it? I want to know because I'm a member of a local gamestore that offers unlimited 1 game at a time rentals, for just $10 a month. I rented DMC last week and I'm already 6-7 hours in and I don't really see myself playing this game over and over again in the future. 

Also what are your thoughts on launch games that contain no multiplayer/high replayability? Do you still buy them at launch prices or rent/buy used?


I've already conducted a study on this. 10-12 hour Action adventure games would would not exist without legitimate sales. DMC is a great game and the devs deserve the money to tweak it and bring a whole new experience next time. If you don't like the franchise or the devs I can completely understand by passing them and just going for the quick gameplay grab, but then again this is why they are taking all our rights from us. 

From my study the highest rise to peak results cant from the 10-12 all the way up to 21+ hours. This means ten hours is the shortest a $60 game can be to an audience.

http://gamrconnect.vgchartz.com/thread.php?id=152019

P.S.

Its funny that your name is PS3 sales because if a lot of these single player experiences that last 10-12 hours on the PS3 werent supported Sony would be in deep shit. I'll admit more than anyone that the 360 has the PS3 dead beat on multiplayer games that have long replay value with Gears and Halo. Sony needs to find theirs.