By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Hynad said:

Hum, what about no? Resolution isn't all. Draw distance, polygons on screen, lighting effects (and the number of active light sources), among plenty of other things can still be pushed way beyond what we currently see on the current gen consoles and the Wii U. We see movies like Avatar on our 1080p screens and the graphics of games are nowhere near that level. So yes, things can still get much better than they are now, even if the resolution stays at 1080p for the next decade.



So, maybe instead of a snarky 20-something response, you could try conversing like a human?

The 720/PS4 have been in development for more than 2 years now, which will still be weaker than my Win 7 PC. The graphics are a bit better than HD console equivalents, but it's no WOW factor like PS2 to PS3, etc. It's such a minor improvement that many people might not be convinced to make the jump, just based on graphics alone.  As someone else pointed out, Avatar and all HD movies are all pre-rendered screens, into AVI or quicktime format (I do editing for independent films, so I know this process well). Their extremely expensive computers process this compiling over hours, and in some cases, days. Your 1080p real-time rendering will be a little faste,r but nothing to really see a drastic shift.

Sorry to break it to you, but the future of console gaming is MEH at best, until 2k/4k tvs are the norm. More importantly, the difference between Wii U and its Sony and MS competitors will be quite minor, and it's going to come down to separation by fanboy sects.



The Carnival of Shadows - Folk Punk from Asbury Park, New Jersey

http://www.thecarnivalofshadows.com