pokoko said:
Speaking as someone who has little interest in platformers and almost no interest in Mario or anything involving yarn, I came away from that Nintendo Direct wanting a Wii U only because of the X project. The Shin Megami Tensei project is interesting, too, but I'll need to be sold on it. Beyond that, it was for people who are already Nintendo fans, people who buy everything branded with the Mario name. Truthfully, my guess is that a lot of the people excited by that Nintendo Direct already have a Wii U or were just waiting until the expected franchises were announced. As it stands, I want a Wii U for Monolith, possibly Zombie U, possibly the 101 game, and not a lot else. It's kind of the same with every Nintendo console. I wait to see if there will be anything different and ultimately end up skipping it. I didn't want a Wii until Project Rainfall but by that point it seemed kind of a waste of money. I have nothing against Nintendo but I'm not going to buy their console just because it has the expected games. At this point, a lot of the hype about Nintendo having more core games just seems to be lip service. If Nintendo wants me back, they're going to have to bring some fresh experiences to the table. |
I think Nintendo is trying to have it both ways. We're getting sequels to massive multi-million selling franchises (surprise!), but we're also seeing Nintendo push a triple-A game unlike anything else they've done recently. Factoring in the collaborations with Platinum Games and Atlus, I see a Nintendo trying very hard to expand and diversify their game library, but is either unable or unwilling to do so on their own. Gives me some mixed feelings, but ultimately I do believe in applauding them for making more of an effort this time around. Because I will gladly take Nintendo returning to its fanbase and occasionally trying something fresh and cool over Nintendo swimming in pits of money from selling peripherals I have no interest in.
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