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pokoko said:
There is no "better". Either can make for a great game. It's like asking if ice cream is better than pizza. It depends on what the developers are trying to accomplish.

One of the things that I find amusing, though, is how many people think an RPG is non-linear just because it appears to be open world, even though most of the world is closed off until you unlock story events in sequence. That's always kind of confused me.

You pretty say everything i want to say but in a much better way. So yea this. I do prefer bit more linear or something with a good sense of direction. I got lost in Oblivion doing random quests and never ended up finishing story.