By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Conegamer said:
Otakumegane said:
Will around 1.8 million in sales be able to break the dev costs?

Probably; Xenoblade was making profit before it left Japan I believe; it's sold around 3x as much since then. 

Dev costs will likely be paid for around the million mark, if not less. Depends on the size of the game, though.


How large do you expect it to be? I don't think Xenoblade's game world was quite as large (in sqaure kilometers) as Skyrim, though it did have a ton of verticality.



3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero