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wiiforever said:
^I think ur asking for too much. Game devs. have limited time and money u know

 I don't think I'm asking too much...  Once the game engine is complete and the entire skeleton is in place, adding more levels isn't nearly as big a deal as you think.  The problem with a game like COD4 is that much of the rather sizeable budget went into developing the multiplayer portion.  Regardless of the budget, if half is spent on the online portion, the offline half suffers -- and vice versa.  In the case of COD4, they most certainly should have fleshed out each level a little more, added a bit more dialog to really dig into the story, and bridged the levels together with more content.  It really should have been an 8+ hour game and most certainly could have been had the developers spent the time (and money) on it.  They didn't have too, though, because the market snapped it up in droves and thus the signal has been sent that uber-short campaigns are A-OK! 



I hate trolls.

Systems I currently own:  360, PS3, Wii, DS Lite (2)
Systems I've owned: PS2, PS1, Dreamcast, Saturn, 3DO, Genesis, Gamecube, N64, SNES, NES, GBA, GB, C64, Amiga, Atari 2600 and 5200, Sega Game Gear, Vectrex, Intellivision, Pong.  Yes, Pong.