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rosseforpeht said:

I don’t understand why people are making a big deal that WW is being remade and not MM, we will get MM on the 3DS eventually. While it’s definitely odd that they’re remaking a game with (IMO) timeless graphics, Nintendo knows what they’re doing.

What do you think makes more sense, rebuilding three games with three different art styles/graphic engines, or remaking three games with two? Remakes don’t cost as much as making a game from the ground up, but when Nintendo’s been bleeding out the ass for a majority of the last two years anything they can do that makes production more cost effective is necessary.

The 3DS is sporting some 25 million users compared to 2.5 million on the Wii U. Wind Waker is a much more accessible game, and it draws in casuals moreso than the series’ darkest game. A Majora’s mask remake is more likely to succeed on the 3DS because it’s got a rapidly growing install base and it piggy-backs on the 4 million(?) copies OOT3D has sold. It can afford to be less accessible.

 

OT- The first 20 minutes of the conference was poop, but the games gave me *some* hope for E3.

It sounds like the Wind Waker remake is more of a surprise accident on Nintendo's part.

They were taking older zedla games and updating them graphically for the Wii U in order to see what style they liked for the next Zelda title.  While doing this they liked WInd Waker so much or fell in love with it, or whatever so much that they decided to just remake the whole game. 

NOw considering they did this, I doubt the next Zelda will be this art style.  They wouldn't have two games with same art style. I'm expecting a Skyward or Twilgiht style.