| 4D Gamer III said: If the Game hypothetically cost $5,000,000 and made $8,500,000 then there is a profit of $3,500,000. Sure, that's a profit, but was it worth the risk? Is taking two steps back and three steps forward really that sound an approach or a comfortable strategy for the developer? I'm sure it would be appreciable to see the game at least return the amount initially spent on it or a greater sum. |
From a business perspective that is already a very good profit. Basically any profit for your investments that exceeds ~10% is ok, and profit of >50% is phenomenal. What you need to remember is that the costs already include everything from wages to taxes so any profit is just that - pure profit. As long as the profit exceeds the current inflation ratio the developers should be satisfied since they have already been paid and even people investing in the games company should be happy with enough profit to pay dividend.
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