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mrstickball said:
Thanks for the bashing guys. Really means alot to me.

I find it interesting that you compare it to Dynasty Warriors and Devil May Cry, yet neither are open-world, overhead mapping, nor have quirky side quests, nor use an economy system (as far as I can remember for DW), and also interesting that they use Grand Theft Auto in many of the comparisons (both similarities and glaring differences) - all of which GTA/NMH share in common, and none (despite being somewhat decently big elements of both NMH/GTA) aren't in the games your comparing it to.


Very mature guys. Very mature. Even then, 100k in 3 weeks is still bad. Hopefully it keeps selling, as it looks like a great game. But you gotta call a duck a duck :)





Grand Theft Auto has quirky sidequests? Where?

No More heroes is basically a Hack N' Slash with Minigames.

Also Dynasty Warriors does have an economy system. (in some modes)

Many dynasty warriors games also do have quirky minigames.

Would Halo not be a FPS if after every stage you had to play a minigame to power up your guns? (Half of which involved shooting people in FPS mode.)

Also i'd guess 100K was already around double their expectations.  I mean, do some research on Suda 51 games.